The Result!
From blockout to final result, this was about 2 months of work on building the scene with the team
Together with SideFX and a talented team we build Project Titan!
More about the project: https://www.sidefx.com/titan/
This project shows Houdini and procedural workflows being used to create an amazing scene in Unreal Engine 5.
What was important to us was artistic controls over tools.
My responsibility on the project was to lead the project and make sure all tools worked within the game engine for the artists.
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Robert Schröer - Main Environment Art:
https://www.artstation.com/doci
Lea Kronenberger - Environment Art:
https://www.artstation.com/polybean
Maximilian Lessle - Prop Art:
https://www.artstation.com/maxlessle
Frederik Plucinski - Art Director:
https://www.artstation.com/freddoes3d
Lino Drieghe - Concept Art:
https://www.artstation.com/linodriegheart
Anna Molamphy - Houdini Tools:
https://www.artstation.com/annamolamphy
Thomas Marcotte - Houdini Tools:
https://www.artstation.com/thomasmarcotte
Full credits are on the project website.