Simon Verstraete
Simon Verstraete
Technical/Houdini Artist
Gent, Belgium

Skills

HoudiniProcedural3D ModelingTexturingPBR Texturing

Software proficiency

Houdini
Houdini
Substance 3D Designer
Substance 3D Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
3ds Max
3ds Max
ZBrush
ZBrush
Unity
Unity

Experience

  • Houdini Artist at Simon Houdini
    Belgium
    September 2019 - Present

    Creating Procedural Content. Such as tutorials for SideFX.

  • Environment artist at eXiin
    Belgium
    February 2018 - July 2019

    Working as Environment artist on the game Ary and the secret of seasons. I make environments from starting with making concepts and collecting references to the final in game engine.

    On the side I also make procedural tools in Houdini or explore other features of Houdini.