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LEGO Horizon Adventures : Processing

Big part of my tasks involved creating an automated pipeline to process asset for PS5 and Switch

Big part of my tasks involved creating an automated pipeline to process asset for PS5 and Switch

LEGO Horizon Adventures : Processing

Watch talk -> https://www.youtube.com/watch?v=VoXLoRFRDvY

Tasks during production of this game
-Optimize and process most assets automatically
-Mesh Pipeline
-Brick Pipeline, to achieve high quality looks
-Supporting VFX
-....

Thanks to Studio Gobo and the many people involved in the making of the game!